Dragon Soul Script

Dragon Soul Script comes in — a powerful automation and enhancement tool that simplifies grinding, farming, and leveling up. Whether you want to train faster, auto-farm enemies, or unlock hidden abilities without endless effort, this script gives you the competitive edge to progress rapidly in Dragon Soul.

What is Dragon Soul Script?

The Dragon Soul Script is a Lua-coded exploit script made for Roblox’s Dragon Soul game. It allows players to automate certain actions and gain access to features that are otherwise limited by game mechanics.

The main purpose of this script is to reduce grind time while keeping your gameplay smooth and efficient — perfect for players who love Dragon Ball-style games but don’t have the patience for repetitive farming.

Dragon Soul Script

Features Of Dragon Soul Script

1

Auto Farm Mode

Automatically defeat enemies, gain EXP, and collect rewards without manual input. The script intelligently targets nearby enemies and handles combat, saving you hours of grind time.

2

Auto Train Power

Boost your character’s power level automatically. This feature continuously activates your training actions to increase strength, agility, and energy without user interaction.

3

Transformation Unlocker

Instantly unlock and use transformations like Super Saiyan, Super Saiyan Blue, or Ultra Instinct once you meet the basic power requirements — skipping unnecessary steps.

Download & Copy All Dragon Soul Script 2025

1. Untitled Boxing Game Script No Key

local plr = game.Players.LocalPlayer
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
-- documents https://xheptcofficial.gitbook.io/kavo-library#update
local Window = Library.CreateLib("CHEATER.FUN | Dragon Soul - Anime Adventure Script", "DarkTheme")
local Tab = Window:NewTab("Farming")
local Misc = Window:NewTab("Misc")
local Section = Tab:NewSection("Enemy Farm")
--Section:NewLabel("LabelText")
local dd
function updateDropDown()
local updatedList = {}
for i, v in pairs(workspace.Main.Live:GetChildren()) do
if not table.find(updatedList, v.Name) and v.PrimaryPart then
table.insert(updatedList, v.Name)
end
end
dd:Refresh(updatedList)
end
local farming = false
local tog = Section:NewToggle("Farming", "Start the whole farming process", function(state)
farming = state
end)
Section:NewKeybind("KeybindText", "KeybindInfo", Enum.KeyCode.Plus, function()
farming = not farming
end)
local range = 5
Section:NewSlider("Range", "How far you are from the enemy Upwards", 15, 0, function(s) -- 500 (MaxValue) | 0 (MinValue)
range = s
end)
Section:NewButton("Update Enemy List", "Specific for this game, due to loading NPCs", function()
updateDropDown()
end)
local enemyName = ""
dd = Section:NewDropdown("Enemy", "List of current Enemies loaded", {}, function(currentOption)
enemyName = currentOption
end)
updateDropDown()
local dd2
function updateDropDown2()
local updatedList = {}
for i, v in pairs(workspace.QuestObjects:GetChildren()) do
if not table.find(updatedList, v.Name) and v:IsA("Model") and v.PrimaryPart and v.PrimaryPart:FindFirstChild("ProximityPrompt") then
table.insert(updatedList, v.Name)
end
end
dd2:Refresh(updatedList)
end
local Questsos = Tab:NewSection("Auto Quest")
local questing = false
Questsos:NewToggle("Auto Quest", "Automatically Start the Quest", function(state)
questing = state
end)
Questsos:NewButton("Update Quest List", "Specific for this game, due to loading NPCs", function()
updateDropDown2()
end)
local questNPC = ""
dd2 = Questsos:NewDropdown("Quests", "List of current Quests loaded", {}, function(currentOption)
questNPC = currentOption
end)
updateDropDown2()
local miscTab = Misc:NewSection("Random Stuff ngl")
local revF = false
miscTab:NewToggle("Auto Reveal Fragments", "Automatically Reveals the ? Fragment", function(state)
revF = state
end)
miscTab:NewButton("Reveal Soul Orbss", "Shows the Names of the 5 Orbs in Soul Wish", function()
for i, v in pairs(workspace.Camera:GetChildren()) do
if v.Name == "SelectableEffect" and v.Glow:FindFirstChild("BillboardGui") then
v.Glow.BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Global
end
end
end)
coroutine.wrap(function()
local ui = game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Root.RightPanel.InventoryGridContainer.InventoryGrid
while task.wait(.3) do
if revF == false then return end
for i, v in pairs(ui:GetDescendants()) do
if v:IsA("TextLabel") and v.Text == "?" then
game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer(
{
[1] = {
["GUID"] = v.Parent.Parent.Name,
["Data"] = {
["Revealed"] = true
},
["Category"] = "Bindable"
},
[2] = "~"
})
end
end
end
end)
function findEnemy()
for i, v in pairs(workspace.Main.Live:GetChildren()) do
if v.PrimaryPart and v:GetAttribute("Dead") == false and v.Name == enemyName then
return v
end
end
return nil
end
local questName = ""
while task.wait() do
if questing then
pcall(function()
if not workspace.QuestObjects:FindFirstChild(questNPC) then return end
local npc = workspace.QuestObjects:FindFirstChild(questNPC)
local theQuestName = ""
if npc == nil then return end
for i, v in pairs(workspace.QuestPackages:GetChildren()) do
if v:FindFirstChildWhichIsA("Model") and v:FindFirstChildWhichIsA("Model").PrimaryPart and v:FindFirstChildWhichIsA("Model").PrimaryPart.Name == "HumanoidRootPart" and (npc.PrimaryPart.Position - v:FindFirstChildWhichIsA("Model").PrimaryPart.Position).Magnitude < 6 then
theQuestName = v.Name
end
end
if theQuestName ~= "" then
if not plr.PlayerGui.QuestCards.Root.QuestCardsList:FindFirstChild(theQuestName) then
game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer({
[1] = theQuestName,
[2] = utf8.char(6)
})
end
end
end)
end
if farming then
local enemy = findEnemy()
if enemy then
spawn(function()
while farming and enemy and enemy.Name == enemyName and enemy.PrimaryPart and enemy:GetAttribute("Dead") == false do
task.wait()
pcall(function()
plr.Character:MoveTo(enemy.PrimaryPart.Position + Vector3.new(0, range, 0))
end)
end
end)
repeat task.wait(1.3)
for i = 1, 7 do
if enemy and enemy.PrimaryPart and farming and enemy:GetAttribute("Dead") == false and enemy.Name == enemyName then
game:GetService("ReplicatedStorage").Events.TryAttack:FireServer({
["Victim"] = enemy,
["Type"] = "Light",
["VictimPosition"] = enemy.PrimaryPart.Position,
["LocalInfo"] = {
["Flying"] = true,
},
["CurrentLight"] = i,
["CurrentLightCombo"] = 1,
["CurrentHeavy"] = 3,
["AnimSet"] = "Vegito"
})
task.wait(.08)
end
end
until not enemy or enemy:GetAttribute("Dead") == true or farming == false or enemy.Name ~= enemyName
end
end
end

Also Read: Lumber INC Script

How to use Dragon Soul Script

  • Get a Reliable Executor: Download a reputable Roblox script executor such as Fluxus, Delta (for Android), or Synapse X.
  • Join the Game: Open Roblox and launch Dragon Soul.
  • Inject Executor: Run your executor and inject it into Roblox once the game loads.
  • Paste the Script: Copy the Dragon Soul Script code from a trusted source and paste it into the executor window.
  • Execute the Script: Press Execute or Run Script. The in-game GUI will appear.
  • Activate Features: Toggle your desired features like Auto Farm, Auto Quest, Anti-AFK, or Teleport.
  • Monitor Progress: Watch as your power increases automatically — you can even go AFK while your character trains or fights.

Frequently Asked Questions (FAQs)

Is the Dragon Soul Script safe to use?

It’s safe if you use a verified version from a trusted source. Avoid random YouTube scripts or untrusted links to prevent viruses or account issues.

Can I get banned for using this script?

Does this script work on mobile?

What is the best executor for Dragon Soul Script?

Will this script lag my game?

Conclusion

The Dragon Soul Script is an excellent choice for players who want to enjoy the Dragon Ball-inspired world of Roblox’s Dragon Soul without spending hours grinding. It automates the most tedious parts of the game — from training and questing to boss farming — and gives you full control through a sleek in-game interface.

With tools like Auto Farm, Auto Train, Teleport, and Transformation Unlocker, the script transforms your entire gameplay experience into something fast, smooth, and efficient.

However, remember to always use scripts responsibly and from trusted sources. While it can greatly enhance your fun, it’s still a third-party modification that should be handled with caution.

For players who value time and efficiency, Dragon Soul Script is a true game-changer — helping you level up faster, collect rare rewards effortlessly, and fully experience the power fantasy that the Dragon Soul universe offers.

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