Clean The Library Script

A new script is released of Clean The Library Script, this is a A Lua-based code. you can unlock Auto Clean Trash, Auto Collect Books, Fast Cleaning Mode, Auto Complete Tasks, Instant Trash Pickup, Auto Collect, Auto Tool Equip, Cleaning Speed, Auto Area Detection, No Cooldown Actions, Auto Sell Trash, Anti-AFK, Auto Upgrade, and many more functions.

Download & Copy All Clean The Library Script (2026)

Clean The library Script

Auto Squad Smart Free Roll Auto Match
LUA CODE:
-- Simple Book Organizer with Single Toggle local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local CollectionService = game:GetService("CollectionService") local UserInputService = game:GetService("UserInputService")-- Settings local Settings = { Enabled = false, FastMode = false -- Optional: can add as sub-toggle }-- GUI Creation local function CreateUI() local screenGui = Instance.new("ScreenGui") screenGui.Name = "BookOrganizerGUI" screenGui.Parent = Players.LocalPlayer:WaitForChild("PlayerGui") -- Main Frame local mainFrame = Instance.new("Frame") mainFrame.Size = UDim2.new(0, 300, 0, 120) mainFrame.Position = UDim2.new(0.5, -150, 0.5, -60) mainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35) mainFrame.BackgroundTransparency = 0.05 mainFrame.BorderSizePixel = 0 mainFrame.ClipsDescendants = true mainFrame.Parent = screenGui -- Title local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 35) title.Position = UDim2.new(0, 0, 0, 0) title.BackgroundColor3 = Color3.fromRGB(50, 50, 70) title.BackgroundTransparency = 0.3 title.Text = "📚 Book Organizer" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextSize = 16 title.Font = Enum.Font.GothamBold title.BorderSizePixel = 0 title.Parent = mainFrame -- Close Button local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 25, 0, 25) closeBtn.Position = UDim2.new(1, -30, 0, 5) closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50) closeBtn.BackgroundTransparency = 0.5 closeBtn.Text = "✕" closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) closeBtn.TextSize = 14 closeBtn.Font = Enum.Font.GothamBold closeBtn.BorderSizePixel = 0 closeBtn.Parent = mainFrame -- Status Label local statusLabel = Instance.new("TextLabel") statusLabel.Size = UDim2.new(1, -20, 0, 25) statusLabel.Position = UDim2.new(0, 10, 0, 40) statusLabel.BackgroundTransparency = 1 statusLabel.Text = "🔴 Disabled" statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100) statusLabel.TextSize = 14 statusLabel.Font = Enum.Font.Gotham statusLabel.TextXAlignment = Enum.TextXAlignment.Left statusLabel.Parent = mainFrame -- Toggle Button local toggleBtn = Instance.new("TextButton") toggleBtn.Size = UDim2.new(0, 80, 0, 35) toggleBtn.Position = UDim2.new(1, -90, 0, 70) toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 60, 60) toggleBtn.BackgroundTransparency = 0.2 toggleBtn.Text = "START" toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) toggleBtn.TextSize = 14 toggleBtn.Font = Enum.Font.GothamBold toggleBtn.BorderSizePixel = 0 toggleBtn.Parent = mainFrame -- Dragging local dragging = false local dragStart, startPos mainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = mainFrame.Position end end) mainFrame.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) closeBtn.MouseButton1Click:Connect(function() Settings.Enabled = false screenGui:Destroy() end) return screenGui, toggleBtn, statusLabel end-- Main Script Logic local gui, toggleBtn, statusLabel = CreateUI() local isRunning = false local currentCoroutine = nillocal Loader = require(ReplicatedStorage.Packages.Loader) local ReplicaController = require(Loader.Shared.Utility.ReplicaController) local BooksData = require(Loader.Shared.Data.Books)local LibraryReplica = nil for _, r in pairs(ReplicaController._replicas) do if r.Class == "Library" then LibraryReplica = r break end end if not LibraryReplica then ReplicaController.ReplicaOfClassCreated("Library", function(replica) LibraryReplica = replica end) while not LibraryReplica do task.wait() end endlocal Library = Workspace.Library local BooksFolder = Library.Books local player = Players.LocalPlayer-- Setup Camera player.CameraMode = Enum.CameraMode.Classic player.CameraMinZoomDistance = 20 task.spawn(function() task.wait(0.1) player.CameraMinZoomDistance = 0.5 end)local shelfModels = {} for _, shelfModel in ipairs(CollectionService:GetTagged("Shelf")) do shelfModels[shelfModel.Name] = shelfModel endlocal function getShelfAssignedSeries(shelfId) local shelfData = LibraryReplica.Data.Shelves[shelfId] if not shelfData then return nil end for _, placedBook in pairs(shelfData.Books) do local bookName = typeof(placedBook) == "Instance" and placedBook.Name or placedBook local seriesName = bookName:match("^(.-)_(.+)$") if seriesName then return seriesName end end endlocal function findShelfForSeries(seriesName, genreName, volumeCount) for shelfId, shelfData in pairs(LibraryReplica.Data.Shelves) do if not shelfData.Completed and shelfData.Category == genreName then local shelfModel = shelfModels[shelfId] if shelfModel and shelfModel:GetAttribute("Width") == volumeCount then if getShelfAssignedSeries(shelfId) == seriesName then return shelfModel end end end end for shelfId, shelfData in pairs(LibraryReplica.Data.Shelves) do if not shelfData.Completed and shelfData.Category == genreName then local shelfModel = shelfModels[shelfId] if shelfModel and shelfModel:GetAttribute("Width") == volumeCount then if not getShelfAssignedSeries(shelfId) and next(shelfData.Books) == nil then return shelfModel end end end end endlocal function teleportTo(obj) local char = player.Character local root = char and char:FindFirstChild("HumanoidRootPart") local part = obj:IsA("Model") and (obj.PrimaryPart or obj:FindFirstChildOfClass("BasePart")) or obj if root and part then root.CFrame = CFrame.new(part.Position + Vector3.new(0, 2, 0)) task.wait(0.05) end endlocal function organizeBooks() for _, book in ipairs(BooksFolder:GetChildren()) do if not isRunning then break end task.wait(0.02) local seriesName, volumeStr = book.Name:match("^(.-)_(.+)$") local volumeNum = tonumber(volumeStr) if seriesName and volumeNum then local genreName, bookInfo = BooksData.GetCategory(seriesName) if genreName and bookInfo then local shelfModel = findShelfForSeries(seriesName, genreName, bookInfo.VolumeCount) if shelfModel then local shelfData = LibraryReplica.Data.Shelves[shelfModel.Name] if not (shelfData and shelfData.Books[tostring(volumeNum)]) then teleportTo(book) LibraryReplica:FireServer("Grab", book) task.wait(0.1) teleportTo(shelfModel) LibraryReplica:FireServer("Place", shelfModel, volumeNum - 1) task.wait(0.4) end end end end end end-- Toggle functionality local function toggleScript() isRunning = not isRunning if isRunning then toggleBtn.Text = "STOP" toggleBtn.BackgroundColor3 = Color3.fromRGB(60, 200, 60) statusLabel.Text = "🟢 Running..." statusLabel.TextColor3 = Color3.fromRGB(100, 255, 100) Settings.Enabled = true if currentCoroutine then task.cancel(currentCoroutine) end currentCoroutine = task.spawn(function() while isRunning do local success, err = pcall(organizeBooks) if not success then warn("Error: " .. err) statusLabel.Text = "❌ Error: " .. err statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100) task.wait(2) end task.wait(5) -- Wait before next cycle end end) else toggleBtn.Text = "START" toggleBtn.BackgroundColor3 = Color3.fromRGB(200, 60, 60) statusLabel.Text = "🔴 Disabled" statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100) Settings.Enabled = false if currentCoroutine then task.cancel(currentCoroutine) currentCoroutine = nil end end endtoggleBtn.MouseButton1Click:Connect(toggleScript)-- Cleanup game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui").ChildRemoved:Connect(function(child) if child.Name == "BookOrganizerGUI" and isRunning then isRunning = false if currentCoroutine then task.cancel(currentCoroutine) end end end)print("✅ Book Organizer loaded! Click START to begin organizing.")

How to Use Clean The Library Script Script in Roblox

Running a script usually follows a simple process.

  1. First of all, open Roblox.
  2. Join the Clean The Library game.
  3. Launch a script executor tool.
  4. Copy the script from the official website of Clean The Library Script.
  5. Paste the Clean The Library Script into the executor.
  6. Click on the execute button.

Frequently Asked Questions (FAQs)

What is the Clean The Library Script?

It is for free?

Do I have to go through a key system?

What do I need to run the script in Roblox?

Can I run a Clean The Library Script without an executor?

Is using it completely safe?

Leave a Comment